My Battlefield journey began a decade ago with Battlefield 2142, and I’ve played all of the franchise’s PC releases since then, except Battlefield Hardline. While I enjoyed Battlefield Bad Company 2, Battlefield 3, and Battlefield 4, my favorite — by far — has been 2142. The game’s futuristic, frozen dystopia and sci-fi weapons and vehicles resonated with my sense of play in the way modern-day settings do not.
Plus, I love walkers.
So when Paramount TV and Anonymous Content announced that they acquired the rights to develop Battlefield into a TV show, my interest was certainly piqued. However, this wasn’t the first time Battlefield publisher EA had auctioned the TV rights to the first-person franchise. In 2012, Fox tried to develop Battlefield Bad Company into a show, but it never aired.
The plot of Bad Company 2 featured a squad of wisecracking soldiers chasing a vintage-style weapon of mass destruction from the clutches of a rogue Russian general. The failed TV show put the soldiers in post-military civilian life. Soon after exiting the military, they realize that their former commanding officer had used them for illegal, extra-military missions and now wants them dead to cover his tracks. The premise sounds like fun; I’m thinking The A-Team meets The Dirty Dozen.
What’s the best Battlefield for TV?
While Bad Company’s witty band of misfits would probably make for an entertaining show, I want this new Battlefield-TV-show venture to be based on 2142.
What can I say — I’m a sucker for dystopic sci-fi.
2142 is set during an ice age in which the world’s two conglomerate superpowers — the European Union and the Pan-Asian Coalition — fight for control of the planet’s remaining habitable land. The game didn’t have a story-based campaign, so its plot was communicated through in-game and website copy.
Each multiplayer map — such as Fall of Berlin, Sidi Power Plant, and Verdun — revealed a backstory about the battle that took place there, and its significance in the war. Granted, there were no characters or other story elements, but the setting, timeline, and aesthetics were great. And while the lack of ready-made characters might not give the show’s writers much of a starting point, it would give them a vast, blank canvas from which to create.
Just as long as they include walkers.