The free-to-play online shooter Tom Clancy’s Ghost Recon Online from developer Ubisoft is transitioning from open beta to official release on April 10. To commemorate the game’s release, Ubisoft has rebranded the game as Tom Clancy’s Ghost Recon Phantoms and is bringing some exciting new changes into the final release.
Ghost Recon Phantoms has been in open beta ever since August of 2012 and was added to Steam’s Early Access list back in January. When the game launches in April, it will come with new character designs for all three of its core player classes, new gear to earn, and a lighting and level design overhaul for a majority of its maps. A refined matchmaking system will help to better match players of equal skill and equipment, which is something that players have been requesting for quite some time.
In a recent interview featured on Ubisoft’s blog, producer Corey Facteau shared the reasoning behind the game’s name change:
“The name change is directly linked to the new backstory and the new geopolitical context of the game. Ghost Recon, the brand, is about showcasing a realistic depiction of tomorrow’s battlefield. The very nature of conflicts is changing. We can see it every day in the news, in Syria, Crimea or Thailand. New conflicts have a lot of gray area. They are not necessarily directly led by countries, but also by small factions, communities or cells.
These new protagonists are difficult to identify and they don’t necessarily fight for ideas or values; their motives are not always very clear. Sometimes their political motives hide an appetite for cold, hard cash. The world is already a big gray zone and it will be more and more so. This rings a bell with our community. It says something about the world we live in.”
When it launches on April 10, Ghost Recon Phantoms will be available to download via the game’s official website and Steam.